Passion for board games will not be unfamiliar with Kickstarter, this fundraising site has become one of the world's most prominent crowdfunding platforms. In 2018, Tainted Grail has created the largest Kickstarter fundraising record of the year, as of October 28, 2021. Nearly 42,000 supporters have already contributed about 4.94 million (about R44.645 million).
Far more than funding support, this game as soon as possible started the process of the end-game. On May 28, release the first artwork Tainted Grail: Conquest, was released, and even if only in English, it received 87% of the global praise. As for open-world games, what are the charms for Tainted Grail: Conquest?
Tainted Grail is created by Krzysztof Piskorski, one of the best fantasy board game writers in Poland, and the story is based on the ancient Celtic legends and King Arthur. The continent of Avalon is on the brink of destruction, the ancient guardian stones are losing their luster, and the forces of evil have reoccupied the land. In extreme desperation, players form a team to go to Camelot for help. Unfortunately, the team failed, the king was killed in the war, and the Knights of the Round Table fell into chaos. All scrambling to find safety, embarking on a journey where players will gradually dig into the secrets behind the legend to save Avalon, or simply save themselves.
Only look at this small background description we can feel the rich British style: Avalon is the legendary island in the "Legend of King Arthur", but also the healing of King Arthur's paradise; Camelot is King Arthur's castle and court; the Knights of the Round Table is the highest-ranking knight group in the court of the long-established King Arthur. The endangered continent of Avalon also sets the overall tone of dark chaos for the game. The general player needs to explore this grand open world from scratch. Not only do they have to fight the enemy at any time but also actively look for key materials or NPCs, rebuilding the base that has been turned into ruins, constantly strengthen their combat power.
The continent of Avalon, which is on the verge of destruction, has also laid the overall tone of darkness and chaos for this game. Generally, players need to explore this grand open world from scratch, not only to fight enemies at any time, but also to actively search for key materials or NPCs. The rebuilding base has been turned into ruins, and their combat effectiveness is constantly being enhanced.
As for a type of board game, physical version Tainted Grail. It has a very complex combat system and a surprisingly large amount of plot text, the player throws the dice to decide the direction of the plot and the roles of the character. Specific to the details of the game, the magnificent world view hidden under the very fine settings, different props cards can be combined and linked through the edge pattern of the patchwork to achieve a more powerful combat ability. When game scenes from desktop to computer, with the aid of virtual world's infinitely malleable. The development team has brought more sophisticated plot branches and richer game settings, evolving this highly acclaimed board game into an open world that can be freely explored. From the characters to the plot development, everything can be decided by the players themselves. As long as the player does not die, the game will not end, and the ending of the story is completely left to the player to create.
In a grand background setting with a free open world, making Tainted Grail become a well-deserved war epic. And in this stage of fantasy, a combination of PG and DBG creates a unique gaming experience. With the continued popularity of games such as "Killing Spire" and "Full Moon", DBG (Deck Building Game) has gradually become familiar to domestic players. Compared with set-and-forget card games (such as "Hearthstone Legend"), DBG is more random, and players need to continuously unlock and collect new cards during the battle to enrich their deck and combine the randomly obtained and extracted cards in their hands to form a more powerful battle force. On top of that, Fallen Chalice: Conquest adds rich RPG elements to give players a deeper immersive experience of the continent of Avalon.
At the beginning of the game, players need to choose one of the nine professions (some professions are not unlockable in the early stage). Each profession has its own special skills, which can bring different but very practical gains in battle. For example, Wyrdhunter (destiny hunter) each attack on the enemy will give the enemy 1 layer of markers, after stacking 4 layers will make the enemy produce [fragile] effect, thus increasing the damage given to the enemy.
After taking the occupation, players will officially embark on a journey. As the game progresses, these ruins in the base will be gradually rebuilt, thus unlocking various buildings such as stores, blacksmith stores, etc. that provide benefits to players. The gain this brings to the player is divided into two categories, one is the combat gain, such as the rune system, which can directly enhance the strength of the character or card; the other category does not directly provide a boost in combat power, but is also an RPG game to enhance the game experience is quite an important link - custom appearance.
Although the customized elements of this game are more limited than the face pinching system of traditional MMORPG like, they are still quite distinctive, such as tattoos and headgear with a strong Celtic flavor. In addition, as the game progresses, the character's appearance will also change with the unlocking of new equipment.
And in the battle system, thanks to the grand worldview brings enough room for imagination, there are as many as 460 cards and 340 passive skills in this work, plus the common Roguelike gameplay of DBG games, each battle in which players will construct their decks in a random public deck. In a random public deck, due to the use of third-person perspective, during the battle, players can not only feel the silky smooth experience of playing and cutting cards but also enjoy the exquisite skill effects of the cards of various colors, instead of simple additions and subtractions. Quantitatively, this visual enhancement can undoubtedly lead to a more realistic combat feel. Explore the map Unlock the mission Upgrade the building Strengthen/Customize the character, if you do not consider DBG gameplay, "Fallen Chalice: Conquest" can be described as a standard single-player RPG, and DBG as the core gameplay not only establishes the play-ability of the game but also allows players to get rid of the limitations of the plot in the open world, with the Roguelike randomness to create their ending.
A player who plays the game for more than 30 hours said Tainted Grail In the screen, music, the plot is very fine, optional career, with considerable replayability.
As an end-game version of a hardcore board game, Tainted Grail had a high degree of restoration of the board game set is also an important reason for many players to give a good comment. In addition, on the day the game was launched, the official performed a hotfix for games. The updated content includes game stability, passive skills, props, enemies, maps, user interface, and many other aspects. In the steam community, the official is also actively collecting the various bugs submitted by players and said it will be fixed as soon as possible, which shows that the development team's attention to the subsequent operation of the game is evident.
Tainted Grail is an excellent representative of board games that have made in long-term development. These board games with open plots, rich elements, and diverse gameplay introduce the fantasy world of traditional RPGs into real offline gatherings, letting players enhance friendship and relax in face-to-face communication.
The role-playing genre has been around since its inception, but the popularity of online games has led to the emergence of MMO games. This type of game usually consists of hundreds of thousands of people at once, all connected through one giant server. Players interact within a persistent virtual environment, often sharing resources such as land, items, money, etc. Some MMOs even allow users to form groups with friends from different locations so that they may cooperate against monsters and bosses. But due to technological limitations, most of these types of games lack any kind of interaction between characters except via text chat or voice chat. However, some developers have found ways to solve this problem and make the entire group participate in combat simultaneously. For example, World of Warcraft uses what's called real-time strategy where every unit involved in an attack must complete several actions before moving forward. On the other hand, Everquest II used a technique known as instanced areas where everything takes place inside small enclosed spaces instead of being spread out over large areas. Both of these techniques reduce the amount of lag experienced when lots of units are attacking at once because they eliminate the need to send data across massive distances.